Rubber Knife Throw
Release Date:April 15, 2010
Summary:Throw knives at your circus assistant and try to hit the balloons, not them.
Rubber Knife Throw is a perfect example of what I call a “just for fun” app. Easy to pick up and put down, easy to learn, and mildly entertaining for those casual, quiet moments in life when you’re in between duties and looking around for something to do. Despite the words like “knife” and “throw” representing anything but quietude and relaxation – made even less so by the slightly provocative graphics – you’d be surprised at how much still concentration you achieve when playing this game. I suppose anything that requires concentration and a keen sense of aim quiets the mind by default, you removing any other mental distractions to focus on the task at hand, but maybe I’m reaching. Okay, I’m definitely reaching.
Regardless, Rubber Knife Throw is a surprisingly fun game, with surprisingly good graphics. Given the simplicity of the game, I would think the developers, NANEV, would sway more in favor of cartoonish, lighthearted graphics, like fellow knife game Knife Toss (you may read the review here), just to keep the game simple, as the setting dictates. Instead, the graphics are fairly top notch, with smooth animations – even the Help screen is impressive, with info pages floating around in a black abyss for you to fiddle around with and bring closer to read. You have the option to select either a “chick” or “dude” to be your assistant affixed to the revolving wheel, and you may choose a difficulty of easy, normal or nightmare. Given the difficult even of easy mode, I have yet to stray onto nightmare grounds.
Your dude assistant, should you choose a male, is clad in skintight leather pants and an accompanying skintight white muscle shirt, his arms akimbo, legs spread eagle, and his eyes staring at you in cool concentration, his lips parted almost in a smile. The chick, or female, is your typical bombshell – blonde, tan, taut and firm, with skintight, breast-enhancing bustier and exposed midriff. She wears black leggings beneath a fluttering miniskirt, and dons these gladiator wedges with zigzagging, yellow laces that look as if they’d be a real pain to put on. The wheel upon which your assistant is affixed is wooden, with some painted details, and plenty of yellow, red, and blue balloons that pop up magically, along with the odd bomb, and ticking clock, which you must disarm and hit for more time, respectively. The wheel changes direction sporadically, and new balloons pop up faster, and in more numbers, each time you clear the board; bombs become more spread out, and eventually become parabombs, a trickier version of the first bombs. Should you ever throw a knife mistakenly on your assistant, or should a bomb explode without your disarming it, a point is taken away for your indiscretion. To counteract these negatives, if you pop balloons in a row, you get combo points which really boost your score. Throwing the knife, itself, is really easy to learn – simple hold down your thumb on the lower right corner of the screen to zoom in, a bullseye appearing to aim with, and then tap with your other thumb on the lower left once your aim is on target.
There’s not much else to this game, so enjoy it for its simplicity, and for its attractive characters. There’s no denying the slight sadism to the game, with its darkly saturated colors, sexualized characters, and brooding music. I almost feel that if I were given a chance to look around the room, away from the room, I would see people laying on needle beds, others stepping upon then, and more leather clad people with whips. Or, in another fantastical light, I would half-expect to see magicians performing strange apothecary rituals, or other circus eccentrics practicing their dangerous, and highly suspect crafts. I always did like the dark side to the circus.
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